The Borderlands 3 March 12 update is now live on all platforms, and it makes various adjustments to 13 legendary weapons. The most common change made by the patch is simply an increase to a weapon’s damage, and players will find that Boomer, Hyperfocus XZ41, Linc, Nemesis, Ogre, One Pump Chump, and Roisen’s Thorns are all hitting harder after the hotfix has been applied.

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There are also some Borderlands 3 legendary weapons that have a received an overall damage increase alongside some additional improvements. This category of weapons includes Hellfire, which now has increased damage over time, Nimble Jack, which now has 100% bonus critical damage, and Sawbar, which will now split its projectiles more quickly.

Additionally, there are weapons addressed by the Borderlands 3 March 12 patch that have not had their base damage improved, but they should still prove to be more effective in battle. The Garcia, for instance, now has an increased fire rate and shoots more projectiles, while SkekSil has had its extra projectile damage bumped up. Gearbox has also buffed Tankman’s Shield, increasing the maximum damage cap by 200% and increasing the percent damage awarded per kill.

These weapon improvements are not all that is to be found in the BL3 March 12 update, though, as there are several bug fixes as well, including one that will bring Sickles with the “Boom” prefix in line with other variants of the weapon. There are also some small changes to two of Borderlands 3’s Vault Hunters, and those changes can be found detailed in full in the Borderlands 3 March 12 patch notes below.

These patch notes also provide details on some location re-balancing that will go live for PC on Friday, March 13 and for consoles “later this month.” The goal with this re-balancing is to prevent new players from consistently reaching areas at levels that are so high that the area’s content is trivialized, and Nekrotafeyo and The Anvil are two locations that are being specifically targeted by Gearbox Software.

Borderlands 3 March 12 Patch Notes

GENERAL

Addressed a reported concern that was causing Typhon to sometimes be a potential blocker in “Shadow of Starlight” Addressed a reported concern that the Jabbermogwai was sometimes not dropping loot at the correct rate

CHARACTERS

We’re looking to go over each of the Vault Hunters to identify any inconsistencies in gameplay. Some of these concerns will have to be addressed via patches, but for issues such as incorrect values being listed, we’re able to adjust in hotfixes.

Removed the Gunner’s “General Winter” minigun damage penalty and Cryo penalty. Adjusted the Gunner’s “Exploding. Bullets. ” skill to match the current damage output, which was sometimes higher than stated on the skill description Addressed an issue with the Beastmaster’s “Furious Attack” skill where it was sometimes rounding its values and making the skill description and damage output appear inconsistent Addressed an issue with the Beastmaster’s “Hunter’s Eye” skill where the skill description was sometimes showing values from incorrect fields

LOCATION RE-BALANCING

This adjustment will only affect new characters as we continue to improve and balance progression. We’ll first implement this change on Friday, March 13 for PC players on Steam and Epic; players on all other platforms (PlayStation®4, Xbox One, Stadia, and Mac) will receive these improvements in a patch coming later this month.

We found that new players were consistently entering certain areas over-leveled for the content they were playing. This occasionally trivialized those areas, as enemies were sometimes much weaker than intended for that point in the game. We also found that some side missions later in the game were largely ignored because of these balance irregularities. These balance changes bring the enemies up to the average level that we see players hitting in these locations.

Various areas and side missions on Nekrotafeyo should now match the average level of players Enemies in The Anvil should now match the average level of players

WEAPONS

Sickle

Addressed a reported concern that the “Boom” prefix was sometimes not receiving the buff from last week’s hotfix

Boomer

Increased weapon damage

The Garcia

Increased the Fire Rate Increased the number of projectiles shot

Hellfire

Increased weapon damage Increased the Damage Over Time amount

Hyperfocus XZ41

Increased weapon damage

Linc

Increased weapon damage

Nemesis

Increased weapon damage

Nimble Jack

Increased weapon damage Added 100% Bonus Critical Damage

Ogre

Increased weapon damage

One Pump Chump

Increased weapon damage

Roisen’s Thorns

Increased weapon damage

Sawbar

Increased weapon damage Adjusted the timing of when the three projectiles split to be sooner

SkekSil

Increased the Extra Projectile Damage

Tankman’s Shield

Increased the Maximum Damage Cap by 200% Increased the percent damage awarded per kill

Borderlands 3 is available for PC, PS4, Stadia, and Xbox One.

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Source: Gearbox Software